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Game creator Loki Eliot on his sim "Escapades" (photo taken from his SL feed) |
In a comment to my postSecond Life game creator Loki Eliot pointed out:
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Game creator Loki Eliot on his sim "Escapades" (photo taken from his SL feed) |
If you're organizing an event or a fair, do me a favor: Ditch the stock photos and hire someone awesome like any of the artists behind these, because they'll hook you up with eye-catching art that actually tells me something about your event.I could not agree more with her. In the past Months - since I am writing this blog - I realized that most game creators invest hundreds or even thousands of working hours into the creation of their builds and the scripting of the game elements. But when it comes to the marketing of their game release, they seem to believe that a good product does not need much marketing.
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This picture from Billy Dollinger would be a great promotional image for a football game - much better than showing another empty stadium... |
There’s a widely known theory in business: “If you build it, they will come.” This actually couldn’t be more incorrect. [...] One thing we’ve seen is that most startup founders focus so much of their time and money on their product and the launch that they completely neglect to develop a strategy [...] for acquiring users and actually marketing the product.
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Picture from Electrobit City |
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Nothing shared at this moment... |