tag:blogger.com,1999:blog-7251125935601916972.post257624990177341133..comments2023-01-17T00:56:45.115-08:00Comments on Second Life Play Instinct: My wishlist for a real "Bashable Combat System" in Second LifeEstelle Pienaarhttp://www.blogger.com/profile/00924773987423784033noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7251125935601916972.post-57897478255784885922014-06-24T07:06:55.885-07:002014-06-24T07:06:55.885-07:00Would love to see the video below but seems set to...Would love to see the video below but seems set to private....<br />the whole Bashable thing might be neat for machinima makers too :)TitusLhttps://www.blogger.com/profile/04735231859351220463noreply@blogger.comtag:blogger.com,1999:blog-7251125935601916972.post-88948343296300452922013-08-23T11:01:47.859-07:002013-08-23T11:01:47.859-07:00Hi Stella,
The Bashables System is never finished...Hi Stella,<br /><br />The Bashables System is never finished and the ideas you post here are ones mostly already been thinking about but you have to remember I'm not a programmer and every idea has to be researched, i have to learn how to code it. It takes ages and the more complex it becomes the harder it is for me to figure out she things go wrong. Frankly I'm surprised it hasn't yet got to a point where i have to stop because of not knowing whats going on.<br /><br />1. PvP is something I've thought about on and off, and I've never been keen on adding such a thing to bashables since sits more of a tools system rather than a combat system. If i do a combat system it will be separate from Bashables i think.<br /><br />2. Collecting items in an inventory is on the cards, but its way down the development road somewhere after LL release Experience tools. Eventually i will need to amok a test experience that plays around with inventory items that unlock other experiences.<br /><br />3. I considered Levelling up and what that would be for. What would you level up? and why would you want to? I thought may e you could find armour or new tools that helped you do things easier. In another project its intended to have a ranking system based on points where the more points you have the more renown the ranking. Ive got Mat working on this when he has time to. I have no idea how to do score systems or ranking or storing scores for future use. <br /><br />At the moment points and levelling up and Ranking seems far to complex, and i don't like using things i don't understand. So until i figure it out you won't see levelling up.<br /><br />4. I've said at town meetings that i intend to let trusted RP friends access to special NPCs to conduct Flash Events on the island. The System is not ready yet.<br /><br />5. You will not see the Bashable system or its components on Marketplace until I'm happy with it. As far as I'm concerned there is still a lot to work out. I only just got the health system to work correctly and the fact you can miss the permissions request when attaching the HUD shows it's not ready. Loki Eliothttp://www.lokieliot.comnoreply@blogger.com